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First name, Middle name, Last name, Scientific degree, Scientific rank, Current position. Full and brief name of the organization, The organization address.Ryabov Nikolay Fedorovich senior lecturer Email: This e-mail address is being protected from spambots. You need JavaScript enabled to view it Kazan State University of Architecture and Engineering The organization address: 420043, Russia, Kazan, Zelenayast., 1 Grachev Peter Vladimirovich director of extended learning and development programs Email: This e-mail address is being protected from spambots. You need JavaScript enabled to view it ANO HE «Innopolis University» The organization address: 420500, Russia, Innopolis, Yniversitetskayast., 1
Title of the articleDesign and game practices in the procedural organization of the educational space on the example of the children’s architectural and design school «DASHKA» KSUАЕ
Abstract.Problem statement. Awareness of the importance of all the components of the regional architectural school, their special event-related forms of functioning is the key to the success of the school’s existence and development. The objective of the present work is to substantiate the use of the «architecture – theatre» analogy when considering the current architectural problems of the Kazan architectural school using Children’s Architectural and Design School «DASHKA» (Kazan State University of Architecture and Engineering, KSUAE) as an example. Results. The analogy «architecture – theatre» allows us to consider the usage of theatrical performance and various kinds of games and gamification in the educational process as a kind of an attribute of quality and comprehensiveness of any spatial and environmental education. The meaningful school environment is determined by the methods and techniques of spatial organization, as well as traditions that express themselves in the course of repeated collective actions. The information above shows the universal effect of project and game activities on creating conditions for the formation of a complex of professional identity properties. Conclusions. The significance of the achieved results for architecture lies in the definition and theoretical substantiation of one of the «DASHKA» school core traditions which is conducting themed theatrical performances. Establishing the «architecture – theatre» analogy proves the productivity of themed games and events activities in the implementation of the concept of environmental existence school.
Keywords.identity, design and game practices, scenario-decorative design method, school of environmental existence, procedural organization of educational space, children’s architecture and design school «DASHKA» KSUAE
For citations:Ryabov N. F., Grachev P. V. Design and game practices in the procedural organization of the educational space on the example of the children’s architectural and design school «DASHKA» KSUAЕ. Izvestiya KGASU. 2021. No. 3 (57). P. 61–72. DOI: 10.52409/20731523_2021_3_61


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